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HOME > Product and Object Production and Creation Points

Production Points

POINT

1

Understand the product concept

Understand the product concept

There are several important things to do when designing and producing three-dimensional objects. Examples include commercial production of toys, stationery, and daily goods using existing products and characters, as well as figures, stuffed dolls, and character costumes made from flat surface designs. It is important to research the client's business model, brands and products, character history and background, worldview, values, target audience, created products, as well as the situations and objectives used in the three-dimensional product. It is also important to deeply understand the concepts behind the products and characters.

Another important point is to grasp attitudes and trends in the world, including those of your target audience.

POINT

2

ユーザー視点に立つ

ユーザー視点に立つ

商品や立体造形物をデザインする時に心掛けたいのは、ユーザーが商品をどのように使用するかといった、ユーザー視点に立った考え方です。

見た目のインパクトや美しさといった要素も大切ですが、実用的な用途をもった商品の場合、プロダクトとしての使いやすさや安全性といったユーザビリティを第一に、立体造形物ではその立体が置かれる空間(店舗・展示場など)や立体の大きさなど、その商品や立体が使われるシーンをイメージした上でデザインを行うことがとても重要です。

また、製造時の組み立てコストなどにも配慮したデザインを行うことが欠かせません。

POINT

3

See things from the user's perspective

See things from the user's perspective

When designing products and three-dimensional molded objects, you must keep the user’s perspective in mind. One example is how they will use your products.

It is important to research competing products and existing products in order to apply to your design the aspects of the product you will create that are superior, unique, higher quality, and more usable compared to those competing products, as well as to further promote your product’s appeal.

POINT

4

Create a rough sketch

Create a rough sketch

Once you understand the product and character concept, and grasp the image and direction of the product you will create, you can move to the process of creating the rough sketch.

It is important to go through several rough sketches, in order to narrow down your design candidates and to make the design feel more complete.

Even in cases when you are creating a three-dimensional object from hand-drawn sketches created by the client, this is an essential step for making the product feel more complete.

POINT

5

Think of the appearance from various angles (three-dimensional objects)

Think of the appearance from various angles (three-dimensional objects)

When creating three-dimensional molded objects from existing 2D characters, you need to create the three-dimensional object while not changing the original character image and worldview.

It is important to visualize the appearance from various angles, including not just the front, but also above, below, and diagonally, using rough sketches and, as necessary, 3DCG. You must also verify that the end result embodies the character's image.

POINT

6

Consider the sense of scale and size

Consider the sense of scale and size

When designing the product or three-dimensional molded object, you must not forget how large the product or object will be in the end.

There are various hypothetical cases for size, including miniatures, and life-sized objects such as character costumes.

Depending on the product’s ultimate size, there may be partial deformations or changes in how details are expressed. So you should think about the sense of scale and sense of size before you begin designing.

POINT

7

Create a prototype model

Create a prototype model

3D data is created by modeling and rendering in 3DCG based on the rough sketch that has been decided on.

For 3D images, creating and checking prototype models, such as samples and mockups, is essential for making high quality products and three-dimensional molded objects. These prototypes are created with methods that are suitable for the product or three-dimensional molded object, such as 3D printers, after the image, sense of scale, and expressiveness of detail have been confirmed, revised, and adjusted.

POINT

8

Acquire the design rights

Acquire the design rights

Acquiring design rights is important to protect your completed products and three-dimensional molded objects from being used to create similar products and counterfeit goods. Design rights give you exclusive use of an object’s mold and design, as necessary.

POINT

9

Product and object production process

Here we explain the production process, from the quotation to delivery after first receiving your inquiry.
Please look here for details on the production process.

POINT

10

Production Cost Examples

The reference prices listed here for each medium are rough estimates. Please use them as a reference as you consider our services.
Please look here for information on production price examples.

For consultations and quotations, please contact us at the following address.

03-5315-0620
03-5315-0620

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Prints21, Inc. / 160-0001 4-6 ANY Building 5F Kata-machi Shinjuku-ku Tokyo

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